Naval Warfare in the Age of Sail (Pt. II)

The second part of my two-part post on sea-battles during the Age of Sail (1500s-mid 1800s).

Cannons and their Ammunition

In the 18th and the first half of the 19th centuries, a warship’s main armaments, as typified by the frigate or Man-o’-War of the period, consisted of rows of cannons lined up on gun-decks inside the ship. While cannons such as these were simple to learn how to load and fire and operate in general, they were not easily worked, especially in the heat of battle, when a single cannon-blast might decide the outcome of an engagement. Cannons were massive, unwieldly, metallic beasts. Even the smallest of cannons, which fired roundshot of a weight of six pounds, could weigh several dozen pounds, not including the gun-carriage which the cannon rested on.

Firing a cannon was not a simple, one-man-presses-the-button operation back in the 1790s. It took skill, co-ordination and discipline to do it properly. Given their size and weight, it took several men to get a gun loaded and ready to fire. A typical gun-crew consisted of five men: a gun-captain, who was in charge of aiming and firing the gun, and four subordinates, who were in charge of loading the gun and running it out. When the enemy was sighted and the order was given to prepare the guns, this is how they were loaded:

1. The gun is charged with gunpowder, either loose gunpowder poured down the barrel with a special scoop, or a bag or pouch of gunpowder shoved down the barrel with a ramrod.

2. The gun is loaded with its ammunition. Depending on the size or type of ammo, it may need forcing down with a ramrod.

3. The charge and shot are wadded down with wadding (usually old, ripped up cloth), to prevent the ammunition from rolling out or moving unexpectedly.

4. The gun is primed and made ready to fire. On earlier cannons, this meant shoving a metal spike into the touch-hole at the top of the cannon-breech and feeding in either a burning match-cord (for a fuse), or a burning taper, to set off the charge. In later cannons, the gunlock (a type of flintlock firing-mechanism adapted for cannons) would be charged with powder and prepared to fire.

5. The gun is run out on its gun-carriage, pushing open the gun-port in the side of the ship. As cannons could weigh several hundred pounds, even when empty, running out a gun took a considerable amount of strength. Smaller guns could be pushed out by hand, but larger, 36 or 42-pounders would have to be winched out by ropes and pulleys, requiring the efforts of the entire, five-man gun-crew.

The order of ‘fire!’ is given. At this point, either the match-cord is lit, the taper is put to the touch-hole, or the lanyard operating the gunlock mechanism is pulled. The gunpowder explodes and propels the ammunition out of the muzzle, directly at the enemy. The recoil of the gun going off was significant. For safety reasons, sailors never stood directly behind a cannon, as the recoil could throw the gun back and either knock them over, or even worse, the wheels of the gun-carriage could roll over their shoes, crushing their feet! The ropes attached to the cannons didn’t just make it easier to run the cannons out, they controlled the powerful kick of the recoil, once the gun had discharged.

6. The gun is then swabbed with a sponge, to douse any embers inside the cannon, and the process from 1-5 is repeated all over again.

Cannons were simple to operate, even if they weren’t very easy to maneuver. But their simplicity-of-design allowed for a wide range of ammunition to be fired out of them, creating all kinds of hell for the enemy being fired at. While in theory, anything that could fit down the muzzle could be considered ammunition, there were several purposely-manufactured types of ammo which gun-crews used.

Roundshot. The classic, round, iron cannonball. These came in various sizes, the smallest being six pounds, the very largest being forty-two pounds. Roundshot was used to blast holes in the hulls of enemy ships. Roundshot was the mainstay of most battles, and the damage it could cause was considerable, to say the least. At thirty yards, roundshot from an 18-pounder cannon, could blast a hole straight through the hull of a ship three feet thick.

Hotshot. These days, someone who’s a ‘hotshot’ is someone who thinks he’s really skilled or effective at doing something. A little over 200 years ago, ‘hotshot’ was an actual type of ammunition! It is, as the name suggests, quite literally, ‘hot shot’. That is to say, a cannonball (roundshot), heated until it was smoking, red hot, before it was loaded into a cannon and fired at the enemy. Hotshot was both very effective and very dangerous, for obvious reasons. Hotshot required fires to heat the cannonballs red-hot. Onboard a sailing ship made of wood in the middle of the ocean, fire is the last thing you want. Hotshot was usually ‘baked’ on the galley stove, before being loaded into the cannon with a special scoop. Extra wadding was placed inside the cannon, to prevent the shot from setting off the gunpowder charge prematurely. Once loaded, the hotshot was fired just like any other cannonball, but with significantly more damage.

Once the ball had smashed through the enemy hull, it would roll around, too hot to touch. If it stopped anywhere for a long enough period of time, it would set the entire ship on fire, causing absolute chaos and distracting the enemy, probably long enough for you to blow the hell out of them.

Case-shot and grape-shot. Pretty-sounding names, aren’t they? Grape-shot. Sounds like a drink. Grape-shot and case-shot (more-or-less the same thing), consisted of several dozen musket-balls, chain-links, nails, bolts, shards of glass or whatever else you could find, shoved into a metal can (case) or into a cloth bag (grapeshot), and loaded into a cannon. When this was fired, it turned the cannon into one hell of a massive shotgun, spraying musket-balls (or other shrapnel) all over the place. It was particularly effective against groups of enemy soldiers or sailors, huddled together onshore or on the open deck of a ship.

Chainshot and bar-shot. Chainshot and bar-shot were two small cannonballs (or iron bars) linked by a length of chain and loaded into a cannon. Once fired out of the gun, the chain links unravelled, turning the shot into nothing short of a bolas from hell. Chainshot and bar-shot were particularly effective in slicing rigging (ropes), ripping sails to shreds, or dismasting an enemy ship. These whirring, whizzing necklaces of death could render a ship totally immovable once they had put the rigging and sails out of commission.

Explosive shell. The explosive shell was a hollow cannonball filled with gunpowder and stoppered with a match-cord fuse. Once the cannon was fired with this inside it, the ball would whizz through the air, the fuse (ignited by the gunpowder in the cannon) would burn until it reached the gunpowder inside the shell, blasting the thing open and sending metal everywhere.

Winning a Battle.

While cannons could pack a hell of a punch, it was a slow punch at best. To make the most use out of his cannons, the captain or commanding officer of the attacking ship, would be sure to target various weak-spots in the enemy ship, to get the biggest bang for his buck, so to speak. The four best places to shoot at were:

The rigging and the masts. Blowing them apart with chainshot and bar-shot rendered the enemy ship unable to move. You could now blow it to pieces as you wished.

The hull. Blowing holes in the enemy ship’s hull at, or below the waterline, would cause it to sink. Game over. While easy in theory, it took a fair bit of skill and timing to achieve successful destruction of a ship’s hull and make it sink. Most cannons could not be angled far down enough, to shoot into the hull on their own. They needed the help of the ship which they were mounted on. And the ship needed the help of Mother Nature.

On a ship rocking and rolling around at sea, if the ship was broadside to the waves, it would cause one side of the ship to be higher than the other, as it slid up and down the crests and troughs of each wave. Captains used this angling of their ships to their advantage, and would call out one of two orders, to fire ‘on the up-roll’ or ‘on the down-roll’. To fire on the ‘up-roll’ meant to fire when your side of the ship was angled upwards. Firing in this position meant that you could blow the masts off the enemy ship. On the other hand, firing on the ‘down-roll’ (when your side of the ship was angled downwards), meant that you could send your shot down, closer to the waterline, blasting holes in the enemy’s hull and sinking it.

The quarterdeck. The quarterdeck was the main deck of most ships and on smaller ships, it was also the gun-deck. Shooting at this area with case-shot and grape, would kill several dozen sailors, allowing you to board (if you wished) without fear of immediate attack.

The stern. Ships of the Napoleonic era (and before) were notoriously vulnerable at the stern, where there were few cannons to protect it, and where there were large windows, letting light into the captain’s cabin. This lack of protection allowed the attacking ship to destroy the enemy in absolutely horrific ways, if they could pull it off successfully. To successfully attack the stern of another frigate, you had to execute the maneuver known as ‘crossing the T’, where your long axis crossed the enemy’s short axis at the stern. You then had to carry out the firing-procedure known as ‘raking’. Raking fire was devastating, to say the least. It worked like this:

As each of your cannons passed the stern of the enemy, the gun-captain or officer in charge, would yell out the order: “Fire as you bear!”, which meant to discharge your cannon when you sailed past the enemy stern. This sent your shot smashing through the back windows of the ship and right down through the middle of it, destroying cannons, ripping through masts and killing and maiming enemy sailors, who had nowhere to run. Firing at the stern could also disable the enemy’s steering which meant they couldn’t come about (turn around) to face you, broadside-to-broadside, and give you a payback round. Firing at the stern could also sink the ship, leading to a decisive victory in your favour.

During battle, there were three basic outcomes: Sinking, burning or boarding.

Sinking a ship invovled blowing its hull to pieces and then leaving it (and the crew) to drown. Any sailors you picked up would become prisoners of war.

Burning a ship (either with hotshot or flaming torches) meant that it would turn into a massive, floating fireball, probably killing most people onboard.

Boarding a ship involved coming up alongside it, throwing grappling-hooks over the side and swinging over, onto the enemy ship. Boarding-parties (led by officers or the captain), could be ensured of heavy, close-quarters, hand-to-hand combat with enemy sailors. Weapons included muskets, bayonets, daggers, cutlasses and pistols. If you were lucky, you could beat the enemy and take his ship intact, as a prize (for which you could be handsomely and richly rewarded).

Winning a battle at sea was a great triumph for you and your men, and a great shame and dishonour to the enemy. An official surrender or defeat was recognised when the enemy captain surrendered his sword to either the attacking captain, or the attacking officer in command. Another way of surrendering was to ‘strike colours’. ‘Striking your colours’ was the action of lowering the naval flag of the country which your ship was a part of. Continuing to fight after the striking of colours was considered dishonourable, cowardly and above all…a serious crime.

 

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